CollisionObjectConvexInitialiseAsABox
CollisionObjectConvex
CollisionObjectConvexInitialiseAsABox Reference
#include "TrueAxis.bi"
- declare sub CollisionObjectConvexV3InitialiseAsABox (byval pObj as const CollisionObjectConvex ptr, _
- byref v3Center as const TA_Vec3, byref v3Size as const TA_Vec3)
- declare sub CollisionObjectConvexAABBInitialiseAsABox(byval pObj as const CollisionObjectConvex ptr, _
- byref aabb as const TA_AABB)
- declare sub CollisionObjectConvexInitialiseAsAnOrientedBox(byval pObj as const CollisionObjectConvex ptr, _
- byval cx as single, byval cy as single, byval cz as single, _ ' center
- byval w as single, byval h as single, byval d as single, _ ' size
- byval px as single, byval py as single, byval pz as single, _ ' position
- byval pitch as single, byval yaw as single, byval roll as single)
- declare sub CollisionObjectConvexV3InitialiseAsAnOrientedBox(byval pObj as const CollisionObjectConvex ptr, _
- byref v3Center as const TA_Vec3, _
- byref v3Size as const TA_Vec3, _
- byref v3Position as const TA_Vec3, _
- byval pitch as single, byval yaw as single, byval roll as single)
- declare sub CollisionObjectConvexAABBInitialiseAsAnOrientedBox(byval pObj as const CollisionObjectConvex ptr, _
- byref aabb as const TA_AABB, _ ' center and extend
- byref frame as const TA_MFrame) ' rotation and position
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