CollisionObjectLineListInitialise
CollisionObjectLineList
CollisionObjectLineListInitialise Reference
#include "TrueAxis.bi"
- ' pFloat points to a liat of x,y,z coords 6 for each line (startX,startY,startZ, endX,endY,endZ)
- declare sub CollisionObjectLineListInitialise (byval pObj as const CollisionObjectLineList ptr, _
- byval pFloat as const single ptr, byval nLines as integer)
- ' pV3 points to a list of vertices 2 vertex for each line (v3Start,v3End)
- declare sub CollisionObjectLineListV3Initialise(byval pObj as const CollisionObjectLineList ptr, _
- byval pV3 as const TA_Vec3 ptr, byval nLines as integer)
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