#include "TrueAxis.bi"
Inheritance diagram for CollisionObjectLineList:
An implementation of CollisionObjectSimple.
Call the function CollisionObjectLineListCreateNew to create a new instance of this class.
A CollisionObjectLineList represents a list of line segments. It provides a faster alternative to PhysicsTestLineForCollision in the case where a there are a group of short lines that are attached to a dynamic object. This object type was added specifically to represent ground contact points for car wheels in DynamicObjectCar but may be also useful in other situations so has been made available to the end user.
Information about collisions that occurred during the last call to the function PhysicsUpdate can be retrieved using the functions DynamicObjectGetNumLineCollisions() and DynamicObjectGetLineCollision(). Collisions with CollisionObjectLineList have no effect on the physics response of a DynamicObject.
Objects that implement CollisionObjectSimple can be combined to make a combo collision object. See CollisionObjectComboAddCollisionObject. Unlike other objects that inherit from CollisionObjectSimple, a CollisionObjectCombo is only allowed to contain one CollisionObjectLineList.
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