PhysicsAddDynamicObject
Physics
PhysicsAddDynamicObject Reference
#include "TrueAxis.bi"
Description
- Call this function to add a dynamic object to the physics simulation. If the object is already added, this function will have no effect.
- The parameter bInitiallyMoving specifies the initial state that will be given to the object, moving or at rest.
- Functions:
- declare sub PhysicsAddDynamicObject(byval pObj as const DynamicObject ptr, byval bInitiallyMoving as integer=1)
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