Physics

Physics

Physics Reference

#include "TrueAxis.bi"


Description

The main interface to the True Axis Physics Wrapper.

The class Physics provides a starting point for all interactions with the True Axis Physics Wrapper.

Tasks such as creating and updating a physics simulation as well as adding and removing physics objects are done here.

Objects that can be added to a physics simulation inherit from PhysicsObject. These objects are divided into to two types, static objects and dynamic objects:

This class also provides interfaces for performing collision queries with the world through functions such as PhysicsTestLineForCollision and PhysicsTestRayForCollision..

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