PhysicsSetMovementPropagationEnabled
Physics
PhysicsSetMovementPropagationEnabled Reference
#include "TrueAxis.bi"
Description
- Call this function to enable or disable movement propagation.
- Enable for better performance, disable for better realism.
- (default is enabled)
- Note:
- If you want to stack more objects then the maximum number of moving objects allowed, then you should leave movement propagation enabled.
- Functions:
- declare sub PhysicsSetMovementPropagationEnabled(byval bEnabled as integer)
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