PhysicsUpdate
Physics
PhysicsUpdate Reference
#include "TrueAxis.bi"
Description
- Call this function to update the physics simulation one frame.
- The frequency that this function is called at will have an effect on the Physics simulation.
- In an ideal world, the simulation should be updated at a constant minimum 60 frames per second.
- However, this is not necessary, the simulation will still run well at lower frame rates.
- The use of swept collision detection allows the simulation to still perform satisfactorily at frame rats as low as 15 frames per second.
- Functions:
- declare sub PhysicsUpdate(byval dt as single=1.0/60.0)
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