DynamicObjectCar

DynamicObjectCar

DynamicObjectCar Reference

#include "TrueAxis.bi"


Inheritance diagram for DynamicObjectCar:

Inheritance graph


Description

A car implementation of DynamicObject.

Call the static function DynamicObjectCreateNew to create a new instance of this class.

This class provides a simple implementation of vehicle simulation. Depending on how the parameters are set up, a DynamicObjectCar can either provide a realistic feeling simulation or an easy to drive 'arcady' feel. An interface is also provided for advanced users to replace tire force and engine torque calculations for more control over the simulation.

The default parameters are set so that the a car should handle reasonably well before the user starts changing parameters. Things such as wheel positions and car weight and shape can have a large impact. It is recommend the user uses the driving demo code from the True Axis Physics Demos as a starting point for tuning car handling.

A DynamicObjectCar must be initialised using a CarTemplate object.

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