CollisionObjectCombo

CollisionObjectCombo

CollisionObjectCombo Reference

#include "TrueAxis.bi"


Inheritance diagram for CollisionObjectCombo:

Inheritance graph


Description:

Provides the collision representation for DynamicObject.

Call the static function :CollisionObjectComboCreateNew to create a new instance of this class.

All dynamic objects contain a collision object of type CollisionObjectCombo . This can be retrieved by the function DynamicObjectGetCollisionObject. These objects are meant to be simple and small to allow for fast collision testing. They are not designed to be more than a few meters big.

A combo collision object is built with a list of collision objects of type CollisionObjectSimple. These can be any combination of:

To make a concave polygon collision object it is necessary to combine multiple convex objects.

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